Cat Chaos
Engine: Unity
Language: C#
Role: Gameplay Programmer
Cat Chaos was created as part of a 1 semester Indie Game Development module at Abertay University. The team consists of 2 programmers, 3 artists and 2 designers.
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In the game players must prevent their house from being destroyed, done through interacting with the 5 cats in the house and completing tasks to fill their needs. The player wins the game by keeping the house health and cat happiness above a certain level, at which point they will be given a rating on how they performed.
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My Roles
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Created the skillcheck mini game system.
Created the interaction system (player, cat, objects)
Created the cat mood and house health systems.
Implemented a border shader to the game.
Created the main game loop.
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