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Worlds Entwined
Engine: Unreal Engine 4
Language: C++, Blueprints
Role: AI and Gameplay Programmer
This game was created over 2 weeks for the DevSquad game jam, with a theme of "Connected Worlds". the team consisted of 2 programmers, 2 artists and a designer.
In this action platformer, players must fight through enemies from other worlds in order to retrieve the items they need to repair their ship and close the rift between worlds.
My Roles
Created Unique AI behaviours for the two enemy variants.
Created core gameplay features such as world swap
Created and implemented VFX (Gradient fog, weapon effects)
Worlds Entwined: About

Worlds Entwined: Pro Gallery
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