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Worlds Entwined
Engine: Unreal Engine 4
Language: C++, Blueprints
Role: AI and Gameplay Programmer
This game was created over 2 weeks for the DevSquad game jam, with a theme of "Connected Worlds". the team consisted of 2 programmers, 2 artists and a designer.
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In this action platformer, players must fight through enemies from other worlds in order to retrieve the items they need to repair their ship and close the rift between worlds.
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My Roles
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Created Unique AI behaviours for the two enemy variants.
Created core gameplay features such as world swap
Created and implemented VFX (Gradient fog, weapon effects)
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Worlds Entwined: About
Worlds Entwined: Pro Gallery
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